pressure attribute of MultiBall object
Posted: 21 Mar 2013 16:12
Just thought to cehck out all the factory objects with a monitor set to retrieve attributelist........Besides I had never actually paid attention to the manual mentioning the "zoom" attribute for Fader and MultiBall object......I also noticed "pressure" attribute for the MultiBall object......
uhmmmmmmmmmmmmmm.......what is this? its not mentioned even in the manual...
Also I assume polyphony means that when polyphony=0, only one ball at a time otuputs its x,y,z values...correct?
Also this whole thing got me thinking.....
a) Why arent all attributes of objects available in the editor either in properties or in behavior?
b) Those that arent, how do we as users, know the default value each object is loaded with? I mean obviously for example, polyphony must be on for the MultiBall object when added in a template, but how do we really know?
uhmmmmmmmmmmmmmm.......what is this? its not mentioned even in the manual...
Also I assume polyphony means that when polyphony=0, only one ball at a time otuputs its x,y,z values...correct?
Also this whole thing got me thinking.....
a) Why arent all attributes of objects available in the editor either in properties or in behavior?
b) Those that arent, how do we as users, know the default value each object is loaded with? I mean obviously for example, polyphony must be on for the MultiBall object when added in a template, but how do we really know?