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Creating a 'release' for any object via script

Posted: 20 Jul 2012 19:47
by aer
Hello, I have been programming with lemur for about a month now but cant figure out how to create a release on objects in scripts.

For example I have used a multiball as an xy pad for my fx, I currently have a script which resets x to 0 but leaves y at its current value when I lift my finger. But I am hoping there is a way I can mimic the attraction style 'release' you get with a multislider by using frames or time in scripts. if I could create a short 5-15ms release on the value of x it would stop the chance of the fx going to zero creating a pop.

Hope someone can help, this forum has been an amazing teacher for me so far.

Re: Creating a 'release' for any object via script

Posted: 31 Jul 2012 08:25
by bxsj
Probably this may help: http://www.tonvibration.de/extra/Lemurt ... fader.html
Cheers,
BxSj