lemurloader for max
Posted: 03 Feb 2012 14:43
So I've been trying to get lemurloader to work with max. Here's my goal: I'm building a modular system in max, I have subpatches loading dynamically, basicaly I have slots and I can load different things into the slot (samplers, synths.. etc), I want to have a jzlib container with an interface for each of the type of slots. What I've been trying to do is load my jzlib container into another named container that exist in the interface. This so far works.
the problem is when I want to load another jzlib and destroy the older one. I tried looking at the mu interface to figure this out and found the destroy command but this is not documented anywhere, it's part of those obscure liine programmer things^^
So any tips welcomed!
the problem is when I want to load another jzlib and destroy the older one. I tried looking at the mu interface to figure this out and found the destroy command but this is not documented anywhere, it's part of those obscure liine programmer things^^
So any tips welcomed!