Lemur editor HUGE memory bug
Posted: 14 Dec 2011 08:15
So I have been porting my original Lemur templates to test functionality in the iPad version, etc.
I found what seems a memory bug.
facts:
1. The editor memory meter shows very low consumption on my Lemur templates, which in the original Lemur hw and editor would take nearly the entire memory, but here it only shows between 13 and 15% ---that would be GREAT news if it wasn't because...>
2. The Lemur editor AND the iPad WILL delete objects ON THEIR OWN with no warning whatsoever... I mean what the total ****!!!!
3. This seems to happen when the memory is fully consumed, BUT with the fucking meter not showing more than 15%, when will I know I am reaching the memory limits?
So, questions:
1. Compared to the original Lemur, which has 4mb, what is the memory limit in the iPad version?
2. Why in hell the Lemur editor or the iPad won't warn shyte before deleting objects and entire and partial interfaces (pages) on their OWN!!!!??
Reproduce steps:
1. Create a template and put your mom there too if you can; that is put everything you have and try to consume as much memory as you can. BUT try to divide the contents into several interfaces (internal pages) within the template (name them "1", "2", etc. so you keep track of them).
2. As you keep adding stuff, everything seems fine, and the meter shows you "paradise", ie, the consumed memory is apparently very low.
3. When you reach 16%-20%, save your project somewhere.
4. Close the Lemur and open the project to see whether the whole thing is there.
5. When I do that here, the last interfaces (in alphabetical order) simply disappear on their own, and the very last one might show only some of the objects (that is, the project is AUTOMATICALLY TRUNCATED ****!!)
I lost 48 hours or non-stop work due to this fucking bug. OMFG
Other than that, the porting is exceptional, good job by Axel and Liine.
Hope you guys can sort this one out. I mean, guessing when to stop adding objects to your template is too much to ask, honestly.
Also, if could reinstate the keyboard/mouse functions, that would be great. Not sure why you removed them, that was very bad news here.
I am pissed at my lost work, but I am happy because of the obvious effort you put in the porting.
Must have been a titanic project.
I have supported the Lemur project for a long time.
I own 3 original Lemurs and now the iPad version.
lmk guys please.
.
I found what seems a memory bug.
facts:
1. The editor memory meter shows very low consumption on my Lemur templates, which in the original Lemur hw and editor would take nearly the entire memory, but here it only shows between 13 and 15% ---that would be GREAT news if it wasn't because...>
2. The Lemur editor AND the iPad WILL delete objects ON THEIR OWN with no warning whatsoever... I mean what the total ****!!!!
3. This seems to happen when the memory is fully consumed, BUT with the fucking meter not showing more than 15%, when will I know I am reaching the memory limits?
So, questions:
1. Compared to the original Lemur, which has 4mb, what is the memory limit in the iPad version?
2. Why in hell the Lemur editor or the iPad won't warn shyte before deleting objects and entire and partial interfaces (pages) on their OWN!!!!??
Reproduce steps:
1. Create a template and put your mom there too if you can; that is put everything you have and try to consume as much memory as you can. BUT try to divide the contents into several interfaces (internal pages) within the template (name them "1", "2", etc. so you keep track of them).
2. As you keep adding stuff, everything seems fine, and the meter shows you "paradise", ie, the consumed memory is apparently very low.
3. When you reach 16%-20%, save your project somewhere.
4. Close the Lemur and open the project to see whether the whole thing is there.
5. When I do that here, the last interfaces (in alphabetical order) simply disappear on their own, and the very last one might show only some of the objects (that is, the project is AUTOMATICALLY TRUNCATED ****!!)
I lost 48 hours or non-stop work due to this fucking bug. OMFG
Other than that, the porting is exceptional, good job by Axel and Liine.
Hope you guys can sort this one out. I mean, guessing when to stop adding objects to your template is too much to ask, honestly.
Also, if could reinstate the keyboard/mouse functions, that would be great. Not sure why you removed them, that was very bad news here.
I am pissed at my lost work, but I am happy because of the obvious effort you put in the porting.
Must have been a titanic project.
I have supported the Lemur project for a long time.
I own 3 original Lemurs and now the iPad version.
lmk guys please.
.