New user from Spain: osctout script
Posted: 10 Dec 2016 09:32
Hi everyone!
I just start working with Lemur. I sucessufull conected with Synthe FX Luminair (ligthing) and Fig 53 Go Button (sound), to send OSC data. But I am really stucked with really (in theory) simple scripts:
OSC commad for change cue number in Luminair works as follows:
/scenes/ int 1 FadeTime(optional) 0.0 to 60.0
Toggles the enabled status for the scene at the specified index. Also can take an additional float
argument to specify a custom fade time.
It works fine when aassigning OSC output to a custom button:
DESTINATION: OSC 0
MESSAGE: (Custom Address) /scenes/1
OPTIONS: Trigger Any change.
But I am no able to make it work with this script:
oscout(0,'/scenes/1',{1});
(execution on expression, mode any change)
I am sure I am missing something so obvious, but I cant find it!!
Thanks folks for any help!
I just start working with Lemur. I sucessufull conected with Synthe FX Luminair (ligthing) and Fig 53 Go Button (sound), to send OSC data. But I am really stucked with really (in theory) simple scripts:
OSC commad for change cue number in Luminair works as follows:
/scenes/ int 1 FadeTime(optional) 0.0 to 60.0
Toggles the enabled status for the scene at the specified index. Also can take an additional float
argument to specify a custom fade time.
It works fine when aassigning OSC output to a custom button:
DESTINATION: OSC 0
MESSAGE: (Custom Address) /scenes/1
OPTIONS: Trigger Any change.
But I am no able to make it work with this script:
oscout(0,'/scenes/1',{1});
(execution on expression, mode any change)
I am sure I am missing something so obvious, but I cant find it!!
Thanks folks for any help!