Livecontrol 2 NO COMPUTER MOD/ XYZ pad record/loop/snapshot
Posted: 16 Sep 2016 19:32
Hello
I am trying to create a controller using lemur that is basically the modulate section of Livecontrol 2 isolated and made to run ***WITHOUT BEING CONNECTED TO LIVE OR A COMPUTER****. My end goal is to have an XY pad interface with multiple balls that runs on an iphone with no computer connected that can send xyz data as midi cc to multiple ios audio apps and would also like to be able to record,playback, and loop movement of the individual balls, would also like to be able to store ball positions as snapshots.
Does anyone
A. Know how I can modify the livecontrol 2 patch so that it can run independently of being connected to live? Right now I have it sending midi cc to other ios apps but I havent figured out how to make the recorded ball motion playback/LFOs run, I believe they are waiting for input from ableton's clock to start
B. Know of another lemur patch or app that could be retrofitted for this purpose? I tried working with the modules in the Recording Objects pack below but was unable to get the record function to work with more than 1 ball in the multiball, also have been unable to figure out how to implement recording/playing back movement of each ball individually
https://liine.net/en/community/user-library/view/627/
If you have any ideas/suggestions how make such an XYZ controller a reality on iphone please share any advice would be infinitely appreciated
Thanks!
I am trying to create a controller using lemur that is basically the modulate section of Livecontrol 2 isolated and made to run ***WITHOUT BEING CONNECTED TO LIVE OR A COMPUTER****. My end goal is to have an XY pad interface with multiple balls that runs on an iphone with no computer connected that can send xyz data as midi cc to multiple ios audio apps and would also like to be able to record,playback, and loop movement of the individual balls, would also like to be able to store ball positions as snapshots.
Does anyone
A. Know how I can modify the livecontrol 2 patch so that it can run independently of being connected to live? Right now I have it sending midi cc to other ios apps but I havent figured out how to make the recorded ball motion playback/LFOs run, I believe they are waiting for input from ableton's clock to start
B. Know of another lemur patch or app that could be retrofitted for this purpose? I tried working with the modules in the Recording Objects pack below but was unable to get the record function to work with more than 1 ball in the multiball, also have been unable to figure out how to implement recording/playing back movement of each ball individually
https://liine.net/en/community/user-library/view/627/
If you have any ideas/suggestions how make such an XYZ controller a reality on iphone please share any advice would be infinitely appreciated
Thanks!