For anyone looking for a Multiball panning object similar to that found in the Dexter controller, hopefully this will help.
The multiball uses canvas "overlays" to position the balls and contain them within the circle, like a ring area. It also features:
-Pinch to spread
-Group rotate
-per ball rotate/spread lock
Cheers!
*Note, the code is probably sloppy as all hell, proofreading is not my strong suit
Dexter MultiBall Surround Panner
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- Newbie
- Posts: 5
- Joined: 28 Dec 2014 17:51
Dexter MultiBall Surround Panner
- Attachments
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- DexSurround.jzlib
- (140.92 KiB) Downloaded 485 times
Re: Dexter MultiBall Surround Panner
Very cool stuff! Thanks for sharing!
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- Newbie
- Posts: 5
- Joined: 28 Dec 2014 17:51
Re: Dexter MultiBall Surround Panner
Cheers!
Uploaded to user library as well...
Uploaded to user library as well...
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- Regular
- Posts: 143
- Joined: 21 Mar 2015 02:26
Re: Dexter MultiBall Surround Panner
hi,,,im not sure what the 8 balls represent ? are they channels? how would you route them? but very interesting
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- Newbie
- Posts: 5
- Joined: 28 Dec 2014 17:51
Re: Dexter MultiBall Surround Panner
Really, the balls could represent anything you want, but it this case I was trying to emulate the functionality of the surround panner in Dexter, which was for panning channels in your DAW. Sorry, I haven't looked at this, or anything Lemur in about a year, but I think routing midi should be relatively simple with the output of the multiballs.