Modifying Radial Step Sequencer draw() function
Posted: 30 Oct 2014 22:35
I'm re purposing the radial step sequencer factory template, to play like a monophonic pad setup.
I've done all the easy stuff, it tracks multi touch successfully, has a memory bank to revert to the last held pad in order etc... (try holding several pads, then release one finger at a time)
However I'm learning that I can't (yet) draw to save my life.
As it stands, the steps/pads generate starting from the 3 oclock position, going clockwise. So, pad 0 starts at 3 oclock.
I want pad 0 to be at the top, starting from 12 oclock; I can't quite sort how the draw() function decides to start where it does nor how to adjust it 90 degrees counter clockwise...
EDIT, also can't attach the file to the forum, ('Sorry, the board attachment quota has been reached.') do a right click and save link as below:
http://traxusinteractive.com/modded_radial_3.jzml
I've done all the easy stuff, it tracks multi touch successfully, has a memory bank to revert to the last held pad in order etc... (try holding several pads, then release one finger at a time)
However I'm learning that I can't (yet) draw to save my life.
As it stands, the steps/pads generate starting from the 3 oclock position, going clockwise. So, pad 0 starts at 3 oclock.
I want pad 0 to be at the top, starting from 12 oclock; I can't quite sort how the draw() function decides to start where it does nor how to adjust it 90 degrees counter clockwise...
EDIT, also can't attach the file to the forum, ('Sorry, the board attachment quota has been reached.') do a right click and save link as below:
http://traxusinteractive.com/modded_radial_3.jzml