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Physics Touch Strips like Komplete control touchstrips
Posted: 12 Oct 2014 02:04
by d33psp33d
Hi All,
The new physics touch touch strips on the native instruments keyboard controller is pretty cool, and I was wondering if Lemur had anything like that?
Re: Physics Touch Strips like Komplete control touchstrips
Posted: 12 Oct 2014 02:13
by Joe Soap
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Re: Physics Touch Strips like Komplete control touchstrips
Posted: 12 Oct 2014 02:14
by Joe Soap
What was the question again?
Re: Physics Touch Strips like Komplete control touchstrips
Posted: 12 Oct 2014 02:20
by d33psp33d
Does Lemur have any templates that simulates those touch strip behaviors?
here's a boomarked video explaining the feature
https://www.youtube.com/watch?v=afDswvwhFBE#t=1017
Re: Physics Touch Strips like Komplete control touchstrips
Posted: 12 Oct 2014 06:28
by Softcore
With walls enabled, its just a Lemur fader with physics enabled
Without "walls", it gets trickier.
Re: Physics Touch Strips like Komplete control touchstrips
Posted: 12 Oct 2014 19:29
by Joe Soap
Note to self: Don't post drunk!
Anyways . . . you could use a MultiBall to emulate the 'walls' effect methinks.
Re: Physics Touch Strips like Komplete control touchstrips
Posted: 13 Oct 2014 08:26
by Softcore
The "problem" is the functionality without the walls....I think I should at some point learn to incorporate physics and friction in canvas...It would really open up lots of possibilities.
Re: Physics Touch Strips like Komplete control touchstrips
Posted: 17 Oct 2014 19:20
by Joe Soap
I think the trick would be to use canvas as a display-layer only, making use of the built-in object physics - the old trick of hiding the 'real' object-mechanics behind some nice window-dressing skin.
There's a few templates in the User Lib with scripted physics routines you could gank too.
Heh . . . my original snark was directed at the notion that Lemur might be used to emulate a hardware device that was basically emulating Lemur functionality . . . very basically.
Re: Physics Touch Strips like Komplete control touchstrips
Posted: 21 Oct 2014 20:12
by Avantgarde Sound
Older versions of Lemur had the "Gesture" object, which combined with the SignalScope and the Leds objects allowed for some cool experimental multi-touch controllers with visual feedback. I am not sure why the Gesture object was removed from the library (just like the very useful (undocumented) "destroyobject" function). Would be great to learn why they were removed.
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Re: Physics Touch Strips like Komplete control touchstrips
Posted: 24 Oct 2014 07:28
by Macciza
I believe there were issues with the codebase and implementation for both of those objects/functions and they are deprecated.
This functionality, the touch strips (and gesture input) can certainly be done with the Canvas these days...
Have a proof of concept running, using a horizontal bar indicator instead of less but could be adapted to any feedback visuals...
Will see about tidying it up and post something . . .