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New v5 content

Posted: 13 Mar 2014 20:56
by ErikG
Is there any confirmed v5 content in the user lib or downloadable.
I only found some very basic jzmls for gradient canvases but I have yet to see anything of what the new canvas object really is or can do, apart from being a html 5 script object, I get that, but as I don't have the faintest idea of what can be done using html 5...

any links?
I know Im early, but hey I "need" to know :-)

Re: New v5 content

Posted: 13 Mar 2014 21:41
by Softcore
The question is not what it can do.....the question is what it CAN'T do!

https://vine.co/v/MbrJhTBB5iJ

Re: New v5 content

Posted: 14 Mar 2014 16:36
by ErikG
Well yes and no, for,those,of us that ain't that smart we (I) need examples to learn from.

Re: New v5 content

Posted: 15 Mar 2014 14:19
by ErikG
I can clearly see that there's a lot of scope with this module.
Unfortunately Its really slow going for me to start understanding how the scripts work... I'll get there eventually, but I hate beeing patient...

EDIT:
YAY, I can write text, and draw a silly rectangle. Here comes daddy!

Re: New v5 content

Posted: 16 Mar 2014 18:35
by Softcore
Yeah dont think Im not going slow myself here either....Too slow I might add!

Some tutorials would really help...I dont even understand what half of the functions for canvas are supposed to do and when they are needed.

Re: New v5 content

Posted: 17 Mar 2014 17:50
by nick_liine
Hey guys, we'll be posting an additional package of little tutorials and examples very soon, hopefully that will help! In the meantime, please feel free to ask any questions right here on the forum. Be sure to check out the Lemur 5 Addendum PDF, lots of info in there:
https://liine.net/en/support/lemur

Re: New v5 content

Posted: 17 Mar 2014 18:36
by nick_liine
Canvas Learning Pack available here:
https://liine.net/en/products/lemur/pre ... ning-pack/

Re: New v5 content

Posted: 19 Mar 2014 20:30
by ErikG
Awsome, I realize I can build some crazy shite with this!
But, it'll take some time to actually create anything really useful...
Are there any html5 canvas "generator" modules anywhere, that might make the process of designing stuff a little less number intensive.
I mean its not very intuitive to build a graphic element by typing its path coordinates...
that is if i can figure out how to do it properly...

EDIT... Stupid me of course there is... Google was my friend. How to use it and translate the code is another matter altogether, but the data is there. And also how the regular html5 code is set up that can also give some insight into what might be possible wight the canvas in lemur.
This can hopefully get me started:
https://canvas-designer.appspot.com

In the codes page I suggest removing the checkbox from shorten code (that makes it a lot easier to follow for me). You can also choose wether to use absolute points or not. could be useful...

Re: New v5 content

Posted: 19 Mar 2014 21:06
by Phil999
ErikG wrote:its not very intuitive to build a graphic element by typing its path coordinates...
that was my thought exactly. I'd have preferred a simpler way to create graphics. But I realised it is not so complicated, and furthermore, it somehow makes sense. And reading your edit I think you also see it like this.

Personally, Lemur was and currently has become a learning path in coding. I hated code, I thought it was stupid, but the more it enables me to create stuff, the more I have to forget my rejection against programming. Programmers might grin at this, but I'm just a simple user, not interested in code at all. Lemur has changed this a bit. Quite a bit.

Re: New v5 content

Posted: 19 Mar 2014 21:08
by Softcore
Nice find! Thanks!