Lemurloader x64
Posted: 02 May 2013 17:52
Im noticing that lemurloader max object is only 32 bit.
Just wondering if there are any plans to update this since the new max 64bit sdk has been released?
If not is there any way to find out which script was used to create the loader? I notice there are some scripts on jazzmutants site that may have been used to originally compile the 32bit version. Could they be used for this?
Also Ive noticed a strange error in the windows lemurloader object, which causes the lemur iPad app to minimise/lose connection/crash when templates are loaded. I've only tested on win 7 x64, but it seems to be a fairly frequent problem with the win lemurloader object. I did try to sniff the packets win7 is sending with wireshark and notice a rst ack packet being sent when the crash happens, this might explain why the crash occurs because win7 is telling lemur to rst (reset) the connection.
Would be grateful for any responses on these things.
Cheers
Just wondering if there are any plans to update this since the new max 64bit sdk has been released?
If not is there any way to find out which script was used to create the loader? I notice there are some scripts on jazzmutants site that may have been used to originally compile the 32bit version. Could they be used for this?
Also Ive noticed a strange error in the windows lemurloader object, which causes the lemur iPad app to minimise/lose connection/crash when templates are loaded. I've only tested on win 7 x64, but it seems to be a fairly frequent problem with the win lemurloader object. I did try to sniff the packets win7 is sending with wireshark and notice a rst ack packet being sent when the crash happens, this might explain why the crash occurs because win7 is telling lemur to rst (reset) the connection.
Would be grateful for any responses on these things.
Cheers