Multiball Object - Change Ball's X/Y Location whilst held?
Posted: 03 Feb 2013 23:25
Hi.. new to lemur, ipads and not particularly familiar with coding so forgive if it's a stupid question!
I've been trying to work this out on my own but it's getting to the point of brick wall-ness so hoping if someone here can give a clear 'yes it's possible' or 'no give up!' sort've answer
So, I have a multiball object running to a synth in Ableton live via CCs. X axis is going to the synths pitch bend, and Y axis is going to the filter freq.
I've set knobs for speed, attraction and friction which are working internally within the lemur patch to control the physics of the ball within the multiball object. I've also set a 'hold pitch' and a 'hold filter' button, which freezes the location of the ball on the selected axis (using holdX and holdY).
All works great. Just one thing I'd love to get working (if possible!). Is there anyway I can set the ball's x/y location whilst it is HELD, via another object?
And if that's possible, is it possible to then reset the X or Y location to a designated point by feeding it a set number? The idea here being to reset the pitch or filter to it's normal state with the hit of a button, without having to manually drag the ball within the lemur.
Thanks in advance!
I've been trying to work this out on my own but it's getting to the point of brick wall-ness so hoping if someone here can give a clear 'yes it's possible' or 'no give up!' sort've answer
So, I have a multiball object running to a synth in Ableton live via CCs. X axis is going to the synths pitch bend, and Y axis is going to the filter freq.
I've set knobs for speed, attraction and friction which are working internally within the lemur patch to control the physics of the ball within the multiball object. I've also set a 'hold pitch' and a 'hold filter' button, which freezes the location of the ball on the selected axis (using holdX and holdY).
All works great. Just one thing I'd love to get working (if possible!). Is there anyway I can set the ball's x/y location whilst it is HELD, via another object?
And if that's possible, is it possible to then reset the X or Y location to a designated point by feeding it a set number? The idea here being to reset the pitch or filter to it's normal state with the hit of a button, without having to manually drag the ball within the lemur.
Thanks in advance!