fade code make Z wrong ¿¿¿¿
Posted: 03 Jan 2013 00:55
hi
On multislider I generate random value or specified random like "drunck". the random list values is sequenced with a clock. at each pulse a new random list...
next I do interpolation to have linear changed, like a crossfade between the 2 values.
this run.
but I'd like to ignore random value if the slider is -0- or if I touch it ( z is 1). the way is ; I touch fader (z is 1) random is ignore and I can move fader on 0... random is not assign on this fader ( but to all the other).
My problem is, with my code, the last fader I touch stay on 1 !!! is like on radio, the last stay 1.
If I don't used the interpolation code, z comeback to 0 normally when I remove my finger, but if I used it I have the problem...
on link the template...
thanks for your help
0-0
On multislider I generate random value or specified random like "drunck". the random list values is sequenced with a clock. at each pulse a new random list...
next I do interpolation to have linear changed, like a crossfade between the 2 values.
this run.
but I'd like to ignore random value if the slider is -0- or if I touch it ( z is 1). the way is ; I touch fader (z is 1) random is ignore and I can move fader on 0... random is not assign on this fader ( but to all the other).
My problem is, with my code, the last fader I touch stay on 1 !!! is like on radio, the last stay 1.
If I don't used the interpolation code, z comeback to 0 normally when I remove my finger, but if I used it I have the problem...
on link the template...
thanks for your help
0-0