Page 4 of 17

Re: commercial templates bad for the community?

Posted: 04 Mar 2013 18:23
by Joe Soap
I think there may be more at issue here than at first meets the eye w.r.t. commercial templates - and a section for such on the Liine site or User Lib . . . Safe Harbour, trademark and copyright law.

Re: commercial templates bad for the community?

Posted: 04 Mar 2013 20:29
by mh175
You spent thousands of hours on your controller and someone slammed you for charging people to buy it?

Ugh. This kind of crap makes me insane.

They should go and learn Lemur then. Have fun with that manual. And I hope you remember your high school math.

Seriously man, don't give this issue another thought.

Re: commercial templates bad for the community?

Posted: 04 Mar 2013 22:34
by newtfish
I dont understand what the big deal is.

I mean... if he wants to sell some templates, hes been spending time making...

And people choose to buy those templates...

Whats the problem?

should people not have the choice to buy templates? should this choice be taken away?

From a musicians point of view, some might just wanna get on with making music. If someone has found a way to help do that, isnt it better to buy, than spend the time getting into coding?

Each to his own I say. And good on liine for not taking any particular stance on this issue.

Re: commercial templates bad for the community?

Posted: 04 Mar 2013 23:35
by brianc
This is a discussion that had to happen at some point, and I'm glad it finally has.

I have to admit that when I first saw a commercial template, I was a little surprised. But because it takes a LOT of time to make complex templates (and accompanying documentation, videos, support, etc.), I think it's completely understandable for people to try to make a little income from it. If that helps the developer get some time to continue improving the template or if it helps them to buy a new iPad (I'm guessing the market isn't that big, but wouldn't it be nice??), an iConnectMIDI, or some other accessory so that he/she can make sure their templates work for a variety of setups, great. That benefits a lot of people.

I think another question might be what kind of expectations someone who paid for a template might have.

Re: commercial templates bad for the community?

Posted: 05 Mar 2013 02:18
by Phil999
newtfish wrote:And good on liine for not taking any particular stance on this issue.
even more, they don't allow any kind of copy protection for templates. A very wise attitude in my opinion.

Which does not mean I don't support commercial templates. On the contrary. I just find it good that the Lemur platform doesn't actively support commercial releases. It's up to the developer to provide unique content, so that the buyer doesn't have to spend countless hours or work time. This is fair in my opinion.

Those who don't share this opinion are free to create their own templates with that value and complexity. Lemur is open to any ideas, there are no barriers. :D This is equally a heads-up for newcomers and aspirants, as well as a confirmation for providers of commercial templates to continue their work and feel good at doing it. You are free and can do what you want.

Re: commercial templates bad for the community?

Posted: 05 Mar 2013 06:32
by Macciza
Hi All
I do think that the 'commercialisation' of Projects can potentially be bad for the community. Potentially breeding distrust and possibly stifling contributions . . .
I am aware of a few cases involving MFL Devices being sold that directly ripped-off/monetised free content from other developers . . . Not too nicely either...
In one case of MFL stuff, the developer swore blind he never used anyone else's code and yet it was very obvious that they had, hmmm, not nice . . .

So do we blindly accept peoples claims? If we purchase something that is in fact ripped-off from someone else work, what do we do??
How do we know if we have been 'ripped off' without getting 'ripped-off' again paying for our own work?
How do we know that 'commercial' developers are not using 'free' solutions provided here for other people?
If someone wanted to build a Mackie emulation would they really build it ground-up themselves? Or would they use resources from here?

I am glad that Liine have not pursued 'Pay-to-play' Premium Content or InApp Module purchasing like so many other Apps do these days . . .
I certainly support those who provide contributions to the community - in terms of discussion, projects, modules and code .. .
So is a 'commercial project' a 'contribution' to the community? Or is it the community contributing to commercialiser?
A free lite-version is a contribution, as is active Forum involvement - and it allows one to see the quality of work of the developer . .
If they don't contribute in any way then how am I supposed to make any judgement on them or their work
If they don't make any use of any of our community resources, are they going to come up with quality solutions? How do they know?
If I buy someones commercial project and like a bunch of it's functionality and/or code, what then ? Should I not use it; even if it is generic code anyway?

So if I post Projects, Modules or Code here - how do I know that someone else is not going to capitalise on my work?
And if they do create monetised product from my stuff what are my chances of stopping them or getting anything in return?
My immediate reaction in this regard is to add some copyright to all my stuff - not that it really provides any protection to theft . . .
The other option, as mentioned by others, is that I post less stuff or post only basic stuff and protect the 'good stuff' . . .
Or do I follow the same path and start charging for my stuff and contribute less ? And add to the very problem I wish to avoid . . .

I have a number of (what I consider to be) unique and interesting ideas that I may need to rethink in light of all this 'commercial' discussion . . .
The whole thing certainly has the potential to be quite a 'can of worms' with no single simple solution . . .

Re: commercial templates bad for the community?

Posted: 05 Mar 2013 07:25
by lABl
I can't speak for others but if we upload content to the user library you/we simply shouldn't to complain if that work is used later on free or no free projects (difficult to say , I going not to pay to know that) , we shared kindly a thing, and other users can use it and learn from it, and that is at least my point sharing lemur or any prog stuff, otherwise what's the point to upload anything?

You can always of course to upload and "protect" your work with CC licenses, but that does work? There is nothing in the user library protecting your uploads.

I agree with Liine and other companies, but I also think we can't expect tons of users working and releasing maybe a two months work for free, I mean, >>>>>> what get the user in return for a two months work <<<<<<<< ? I can undestand some folks don't like that idea.

just my 2 cents.

Re: commercial templates bad for the community?

Posted: 05 Mar 2013 08:28
by Phil999
hm, good thoughts. I must admit I was a bit naive and made it a bit too simple. In fact it is rather complicated. I didn't know about the M4L stuff being stolen and sold for money. It's only since about a year I know Lemur, others know it since many more years before the Liine/iPad era, when it was a hardware unit.

Apparently we are talking about ethics. I think the few providers of commercial Lemur templates acted reasonably so far. I didn't buy any of those templates, but as far as I can see they provide unique content without stealing from others. I hope this is and remains true. But as it appears to have happened in the Max/MSP scene (I don't know, it's what Macciza said), there is indeed a danger it could happen in the Lemur scene as well.

Still, I believe that if such a case should happen, it would be obvious for the community. I believe in the integrity of all providers of commercial content to be honest and not abuse the help they get from the forum. If not, they can be named and 'denounced' so that their business won't be working. This is probably still very naive thinking, but somehow I am convinced it is and will be the case.

Re: commercial templates bad for the community?

Posted: 05 Mar 2013 13:35
by artsUNMUTED
The thing is that Lemur has got the reputation as a software for programmers, computer geeks etc. which puts off potential users. If there were more off-the-shelf good solutions, it would be much more popular. Liine also tried to simplify things a bit with Lemur 4. Anyway, most musicians/composers are not programmers or/and they don't have time to make advanced templates. Some of them are willing to pay a lot for custom templates. Some would love to spend some money for templates that would help them make great music. Why do we expect all Lemur users to get into programming and customization? Premium payable content can also draw new users and contribute to Lemur popularity - I have tens of people who bought Lemur because of qb for example. Also yesterday I got several emails from people who saw this thread and told me not to be put off by the general attitude on this forum. So there are many Lemur users who don't mind paying for good content.

I pay a lot for Kontakt libraries, plugins, interesting sound banks - I have spent big $$$ on them - could I do a sample library for Kontakt - probably yes, write a plug - probably yes, create an interesting sound bank for my Virus TI - definitely yes. But there is no need to - there are tons of amazing content to choose from. And I can use them instantly to create great music. Because it is the music that is the final aim, right?

The problem with Lemur is that there are just a few pro-level projects that can be used off-the-shelf - I started dabbling with it because there was nothing I could use for my needs. And I was not alone in my needs because they are people who buy my templates - and most of them are not the standard Lemur target (i.e. Ableton, DJ and live performance). I paid $$$$$ for my Euphonix MC Pro controller and now we can have similar functionality in qbedit. I fell in love with Studio One and there was/is NO serious controller for it - so I made x1 - and integrated it with S1 as no other product before or after. And I am supporting it with updates - all qb users got free update to qbedit and qbmix. x1 users got free updates - another update is on the way with the support for most Softube plugins - free. Guys, I don't have to convince you how much time you spend on writing a comprehensive module just for a plug with full scales etc. and integrate it with S1. x1 supports tens of plugins - including 5 very complex Fabfilter plugins - all available parameters - it was given free. A user buys for example my template for ProjectSAM Symphobia and off-the-shelf gets the support for all instruments in this massive library with all articulations, naming, instrument ranges plus additional content for Cubendo like all articulation maps, track archives, controller files - show me one free template with that such complex coverage. We are talking about very serious commitment here.

And just imagine how a guy like me feels when he "advertises" his products here and gets bashed because it is a payable content - you don't contribute to the community, you should not advertise here, the community will die because of payable content etc. etc. Make a mediocre template and publish it free and you get praises on this forum. Make something unique and awfully time consuming - blaah, it is not free - the community doesn't want you here.

I don't expect appreciation - like "thanks for good work". I get it from my users all the time. But don't you think there is something wrong here? I am glad we started this discussion - just to give another perspective. And it would be great if Liine took it into consideration as well.

Re: commercial templates bad for the community?

Posted: 05 Mar 2013 15:01
by Softcore
Thanks for the different perspective - it sure helps me understand why people with surely more knowledge than me in lemur are so reluctant to help others in here...or post their modules or whatnot.

I might aswell get used to it and act accordingly!