"Im pulling my hair out.....why isnt the fill working in the first canvas?"
Ok, I'm only on my 2nd
full day of trying to suss this, but if I had any more hair it'd probably be in clumps on the floor.
But seriously, the autodidact's curse.... not knowing if your the problem, or your tools. I put your 'fill/no fill' examples in the PC Editor.... nothing, for either template.... Works on the mac editor though, (thank you, is a HUGE help) but even so... I've a strong suspicion a couple of silly little problems which I can't for the life of me fix are not due to my 'crapness'. I'll investigate a bit further though.
Tis a shame because the HTML Canvas stuff looks brilliant. Mental potential. Before now, I thought it just offered something like handheld/device web viewing compatibilty or something.
Been getting into algorithmic art recently after rediscovering fractals. Stumbled on this stuff here yesterday
http://rectangleworld.com/blog/archives ... zed/page/2 whilst looking for ways to use my Lemur app. Coming across all this new stuff like boids, and multiple dimensions (never really thought of colour spaces like this before, but if it can be scaled....) is giving me huge insight. The imperfect circle related stuff (or any other form of adding pseudo randomness to one or more parameters), really should be a doddle. At least when I can draw a square I might be able to do it.
Today I was trying to have a circle draw itself round my finger (on cursor down) over 1/2 bar, by having it draw like pi/24 radians or something each loop. Tried using an invisible MultiBall to get the position. Managed to get a circle at one point, but an instantly drawn one. I don't even know whether this was triggered from a hit point or MultiBall.x[0]. Couldn't get it to work afterwards. Definitely a case of trying to run before I can crawl, but still could have been much further ahead without difficulties
Still, when the teething problems are sorted, this'll provide unlimited goodness......
Thanks again!