Page 2 of 2
Re: big numeric display
Posted: 03 May 2013 16:41
by Softcore
Just saw this also....why on frame scripts? On expression x would suffice with the knobs!
Re: big numeric display
Posted: 03 May 2013 16:44
by rfmusic
the vu meter works great, also your relative fader does the job, in order to compensate for the dead zone for now i've increased the gesture pan multiplier so i can do the full movement within the fader range.
going to fix numbers now
- IMG_0056.PNG (53.04 KiB) Viewed 1592 times
Re: big numeric display
Posted: 03 May 2013 16:47
by rfmusic
how do i check what happens on my maths ? is there an output where i can see what happens ?
Softcore wrote:Just saw this also....why on frame scripts? On expression x would suffice with the knobs!
soory i don't understand what you mean, consider that i understand almost nothing about scripting, i'm just copy/pasting here and there
i've started yestarday so i don't expect to make something clean at all
Re: big numeric display
Posted: 03 May 2013 16:50
by Softcore
Not sure what you mean...
Oh lol! And I saw all those vectors in there and I just thought.....lol oh well ok!
Read the manual at least once - you 'll get the basics right away.....The scripts in your example above are set to be executed on frame which is a waste in processing because in reality they only need to be executed when the knobs are moving i.e on expression x.
Again, I understand your willingness to dive right in but give the manual a read and you wont regret it! It 'll make your life easier!
Re: big numeric display
Posted: 03 May 2013 19:16
by rfmusic
fixed the numbers, only the big one for now, it support only incoming midi cc values from 00 to 99.
Re: big numeric display
Posted: 04 May 2013 14:14
by rfmusic
and here's the small one, enjoy