2 Deck w/FX Live Template

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cowboysaluki
Newbie
Posts: 5
Joined: 29 Dec 2012 06:43

2 Deck w/FX Live Template

Post by cowboysaluki »

This is the result at the end of my first day really playing with lemur. Have not setup or tried with live yet but looks promising. Lmk what you guys think. Thanks!

https://www.dropbox.com/s/e7m95fmvawjoa ... .32.06.png

https://www.dropbox.com/s/e7m95fmvawjoa ... .32.06.png
cowboysaluki
Newbie
Posts: 5
Joined: 29 Dec 2012 06:43

Re: 2 Deck w/FX Live Template

Post by cowboysaluki »

Alright, got it loaded into live and everything mapped. Cue doesnt work quite right, neither does the ability to select different filter types, but I can live with that for now. Heres a live template and lemur template. Feedback always appreciated.
https://www.dropbox.com/s/zdprxpcaydnro ... 0Traap.als
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Lemur Traap.jzml
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Last edited by cowboysaluki on 31 Dec 2012 07:02, edited 1 time in total.
Macciza
Regular
Posts: 1315
Joined: 07 Dec 2011 04:57
Location: Sydney, Australia.

Re: 2 Deck w/FX Live Template

Post by Macciza »

Hi
Just thought I'd mention you can also post jzmls straight to the forum rather than via dropbox . . .
MM
iMac 2.8G i7 12G 10.6.8/10.7.2, Legacy Dexter/Lemur, Liine Lemur/iPad2, KMI SoftStep, 12Step & QuNeo , B-Controls, Mackie C4 etc
MaxMSP, Live Suite, Native Instrument stuff, etc Modified Virtual Guitar System etc All Projects/Modules © CC-BY-NC-SA[*][/b]
cowboysaluki
Newbie
Posts: 5
Joined: 29 Dec 2012 06:43

Re: 2 Deck w/FX Live Template

Post by cowboysaluki »

Macciza wrote:Hi
Just thought I'd mention you can also post jzmls straight to the forum rather than via dropbox . . .
MM
Good to know.

Any feedback on the layout or mapping?
Softcore
Regular
Posts: 1613
Joined: 04 Nov 2012 08:34

Re: 2 Deck w/FX Live Template

Post by Softcore »

Turn your "Cue" buttons to "pad" mode and they will work correctly but you wont have a visual feedback of what is cued! ;)

I NEVER really understood some choices of Ableton devs such as the operation of the cue buttons - they are "switches" in the software, yet they only work correctly when mapped to physical "push buttons" (pads for Lemur)
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