Solution - Lemur Editor Windows 8

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sephult
Newbie
Posts: 8
Joined: 12 Oct 2012 21:21

Solution - Lemur Editor Windows 8

Post by sephult »

Thought I would share my solution.

It seems when running the Lemur editor under Windows 8 Graphically you will se a bar appear on the top of the screen however nothing else happens.
This is the main window. You can grab it and move left and right.
(however I am having problems on a dual display moving the application to the second screen fully, only the main screen registers the drag and drop, or interface interactions properly)

If you look close at the bar at the far right you will see three diagonal resize dots, you can get the resize option.
If you click and drag inward rather than outward like you would normally do to resize a window....

The editor will appear and finally open to be visible (though with some graphical issues). At this point the window likes to stick at the top of the screen, however I have had good results just maximizing the screen.
*The same thing applies to the daemon.

Just resizing the windows will allow you to get a clean graphical refresh. I have been able to do minimal drag and drop and get interaction with the ipad however it is not fully tested yet to see if everything is still functioning well. I will report if anything different.
sephult
Newbie
Posts: 8
Joined: 12 Oct 2012 21:21

Re: Solution - Lemur Editor Windows 8

Post by sephult »

Well it seems I've finally hit a point where Daemon or editor is not working. I have noticed using multiple displays caused issue where if the lemur screen would go on the secondary display you could not interact with it. Now I am in a state where I cannot get the bar to display again, to do my fix....Ran for quite awhile using this solution and now cannot get the same results...quite possibly an update to win8 causing issue now? or something related to the display support? If I find a work around I will update.
elburz_s
Newbie
Posts: 1
Joined: 18 Dec 2010 20:40

Re: Solution - Lemur Editor Windows 8

Post by elburz_s »

I'm getting the same issue. Any fix or update made?
Murphjos
Newbie
Posts: 3
Joined: 11 Nov 2012 03:19

Re: Solution - Lemur Editor Windows 8

Post by Murphjos »

Same exact issues your having. Also, windows 8 doesn't support adhoc (AirPlay)
Murphjos
Newbie
Posts: 3
Joined: 11 Nov 2012 03:19

Re: Solution - Lemur Editor Windows 8

Post by Murphjos »

Just got an update from a friend at liine... An update for the bugs occurring on windows 8 is in development and is expected sometime before first quarter 2013.... Also they will release the steps on how to set up an adhoc network on windows 8
Joe Soap
Regular
Posts: 462
Joined: 07 Jul 2012 15:04

Re: Solution - Lemur Editor Windows 8

Post by Joe Soap »

http://www.addictivetips.com/windows-ti ... windows-8/

^ Ad hoc under Windows 8.

https://www.microsoft.com/visualstudio/eng/downloads

^ Fix for the Editor in Windows (Any Version).
Joe Soap
Regular
Posts: 462
Joined: 07 Jul 2012 15:04

Re: Solution - Lemur Editor Windows 8

Post by Joe Soap »

Try this . . . I don't have Win 8 to test this on, but this little beauty is magic for window management.

http://winsplit-revolution.com/

Tests on Win 7 suggest this will enable you to maximise the editor with a single click (okay . . . maybe three - but they're only little ones I swear).

The trick is, it a window size and position sequencer, where you can set a different sequence of sizes and positions for every point on the compass (including dead centre) - and repeat or sequential clicks on a little numpad-like floating widget snaps the focussed window through these.

[click Editor entry in taskbar to focus window]
Icon in systray > click once > Numpad pops up nearby (where you have thoughtfully placed it ahead of time, because yr fkn kewl like that) > clicky clicky.

From that point on it should be obvious what it does and how it works. Layout options allow you to go nuts thereafter.

Caveat - testing indicates the size at least must be incremental (in sequence), I haven't tested any sequence longer than four, but so far, an excellent little UI accelerator. That it seems to serve as a workaround for the Editor's b0rked windowing is only a small part of its usefulness IMO.

Check it out, my description doesn't really do it justice.
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