Hi, guys! New to Lemur here.
I'm trying to implement a 'hold' behavior on a RingArea. I want the attractor position to be set to the current x,y when I toggle a switch on. Problem is, the attractor_x and y don't seem able to be set with setattribute. Is there another way? If not then I guess this is a feature request
Thanks!
ryan
Possible to set RingArea attractor_x via script?
Re: Possible to set RingArea attractor_x via script?
Hi
Yes you can do it by scripting in the variable area - see the example attached.
MM
Yes you can do it by scripting in the variable area - see the example attached.
MM
- Attachments
-
- setRingAreaAttract.jzml
- (5.3 KiB) Downloaded 51 times
iMac 2.8G i7 12G 10.6.8/10.7.2, Legacy Dexter/Lemur, Liine Lemur/iPad2, KMI SoftStep, 12Step & QuNeo , B-Controls, Mackie C4 etc
MaxMSP, Live Suite, Native Instrument stuff, etc Modified Virtual Guitar System etc All Projects/Modules © CC-BY-NC-SA[*][/b]
MaxMSP, Live Suite, Native Instrument stuff, etc Modified Virtual Guitar System etc All Projects/Modules © CC-BY-NC-SA[*][/b]
Re: Possible to set RingArea attractor_x via script?
Thank you! I ended up getting it working by making two scripts on the Switch:
Love that I can code this right on the controller, instead of in my app.
ryan
Code: Select all
// On
velocity.attraction_x = velocity.x;
velocity.attraction_y = velocity.y;
Code: Select all
// Off
velocity.attraction_x = 0.5;
velocity.attraction_y = 0.5;
ryan