Equal Power Crossfade

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vanceg
Newbie
Posts: 24
Joined: 11 Dec 2011 03:36

Equal Power Crossfade

Post by vanceg »

Does anyone have a handy formula for an equal power crossfade curve?

What I'm trying to do is set up a fader that has a single MID output. I want to then send the MIDI from that fader to two audio faders, inverting one of the MIDI signals (so one is 0-127 and the other is 127-0) and achieve an equal power crossfade between the two audio channels.

I keep plugging formulas like "round((Fader.x^0.5)*126+1)" into the Value field of custom MIDI objects...but that just isn't working - I get a "hole" in the middle when I fade between the two audio channels. I am sure I'm just not using the right formula yet. What's the RIGHT formula?
iamdamien
Newbie
Posts: 10
Joined: 27 Mar 2012 02:30

Re: Equal Power Crossfade

Post by iamdamien »

Edit: Attachment Removed.

Reason: My example was linear, not constant!

-Damien
Last edited by iamdamien on 30 Jun 2012 04:11, edited 1 time in total.
Macciza
Regular
Posts: 1315
Joined: 07 Dec 2011 04:57
Location: Sydney, Australia.

Re: Equal Power Crossfade

Post by Macciza »

Hi Vance
Starting from something like this as a standard equal-power crossfade formula
// starting with pan range of -1 to +1,
float angle = (panRange+1)*(0.25*PI); // range 0 to PI/2.
float leftAmplitude = cos(angle);
float rightAmplitude = sin(angle);

You might end up with something like this
EqPowXFade.jzlib
(4.4 KiB) Downloaded 163 times
You would need to interface this to your MIDI as required.

Hope that helps
MM
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vanceg
Newbie
Posts: 24
Joined: 11 Dec 2011 03:36

Re: Equal Power Crossfade

Post by vanceg »

Thank you.

Indeed - I know this formula but was having a heck of a time figuring out how to implement it. And went for one I DID seem to know how to do.

I will try to run this with the Y value of a Multiball taking the place of the Multislider.....because what I'm REALLY trying to accomplish is create a simple surround panning system for the weird way in which I use Live.

Vance
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