Hey all -
Has anybody noticed that if you put knobs in an interface, and then try to save the interface with them set to 0, they do not reopen on this setting? I can do this with other controllers (i.e. faders, multisliders), but when I try to do this with knobs, every time I open the interface, any knobs set to 0 on save default to the same x values knobs have when you drag them into your template. Does anybody know why this is? An obvious and easy workaround is to save the knob at .01, but it would be nice to just drag it to 0, save, and have it reopen properly.
Maybe it's just a current bug with the knob object. But I'd love anybody's thoughts on this.
Drew
knob default on interface open cannot be set to 0??
Re: knob default on interface open cannot be set to 0??
Hi
I think the best way to ensure values is to set up init functions that are called OnLoad to set default values.
Cheers
MM
I think the best way to ensure values is to set up init functions that are called OnLoad to set default values.
Cheers
MM
iMac 2.8G i7 12G 10.6.8/10.7.2, Legacy Dexter/Lemur, Liine Lemur/iPad2, KMI SoftStep, 12Step & QuNeo , B-Controls, Mackie C4 etc
MaxMSP, Live Suite, Native Instrument stuff, etc Modified Virtual Guitar System etc All Projects/Modules © CC-BY-NC-SA[*][/b]
MaxMSP, Live Suite, Native Instrument stuff, etc Modified Virtual Guitar System etc All Projects/Modules © CC-BY-NC-SA[*][/b]
Re: knob default on interface open cannot be set to 0??
Well, I hear ya, but I actually disagree that that is the best way to accomplish default values.
For example, if you're using Lemur for a session, and decide you need to tweak the default values, it is far easier to simply make those changes and be able to save it, rather than going into an "on load" script and entering in the new values.
Currently, you can use this quick-save method for any controller, at any value, EXCEPT for the knobs at value 0. This certainly seems like a bug to me, unless there is something about the functionality of the knob that I am not perceiving.
For example, if you're using Lemur for a session, and decide you need to tweak the default values, it is far easier to simply make those changes and be able to save it, rather than going into an "on load" script and entering in the new values.
Currently, you can use this quick-save method for any controller, at any value, EXCEPT for the knobs at value 0. This certainly seems like a bug to me, unless there is something about the functionality of the knob that I am not perceiving.
Re: knob default on interface open cannot be set to 0??
Yep, fair call,
Was not sure what context you were talking -
In general it is best to initialise values rather than expect them to be any particular value ie 0
and yes there does seem something astray there with Knob compared to other objects, I will pass it on.
Cheers
MM
Was not sure what context you were talking -
In general it is best to initialise values rather than expect them to be any particular value ie 0
and yes there does seem something astray there with Knob compared to other objects, I will pass it on.
Cheers
MM
iMac 2.8G i7 12G 10.6.8/10.7.2, Legacy Dexter/Lemur, Liine Lemur/iPad2, KMI SoftStep, 12Step & QuNeo , B-Controls, Mackie C4 etc
MaxMSP, Live Suite, Native Instrument stuff, etc Modified Virtual Guitar System etc All Projects/Modules © CC-BY-NC-SA[*][/b]
MaxMSP, Live Suite, Native Instrument stuff, etc Modified Virtual Guitar System etc All Projects/Modules © CC-BY-NC-SA[*][/b]