Hi Folks
Ive come across a bit of a stumbling block and was hoping you guys could chip in with some advice.
Im using lemur to control an external midi device through ableton live.
In my midi channel settings I have (midi from > Daemon Input 0)
the only way I can get lemur to respond to ableton is if I set (midi to > Daemon Output 0)
this is no good to me because in order to control my external device I have to set (midi > midi output 1) ie the physical midi port connected to my device.
It seems that I cannot have both visual feed back on the lemur and external midi control at the same time.
Does anyone know of a work around?
Cheers
Dan
controller feedback and external midi devices
Re: controller feedback and external midi devices
I am having the same problem with Cubase and Vsti.....it seems that we are out of luck so far...
Re: controller feedback and external midi devices
Hi
In Live you should be able to duplicate a MIDI track(or more) and set it to receive MIDI from another track and send it to a different particular output. This should allow you to output to both devices. Did I understand your issue properly and does this provide a solution.
Cheers
MM
In Live you should be able to duplicate a MIDI track(or more) and set it to receive MIDI from another track and send it to a different particular output. This should allow you to output to both devices. Did I understand your issue properly and does this provide a solution.
Cheers
MM
iMac 2.8G i7 12G 10.6.8/10.7.2, Legacy Dexter/Lemur, Liine Lemur/iPad2, KMI SoftStep, 12Step & QuNeo , B-Controls, Mackie C4 etc
MaxMSP, Live Suite, Native Instrument stuff, etc Modified Virtual Guitar System etc All Projects/Modules © CC-BY-NC-SA[*][/b]
MaxMSP, Live Suite, Native Instrument stuff, etc Modified Virtual Guitar System etc All Projects/Modules © CC-BY-NC-SA[*][/b]
Re: controller feedback and external midi devices
Thankyou Macciza. Your work around works pretty well although I still have a couple of minor issues to resolve.
When controlling the multiball object the other balls stop responding to incoming midi.
Also, when I release my finger from the multiball, the physics become very jerky and dont work properly, even with 0 friction the balls still stop straight away.
Im guessing this is down to lemur getting confused by a midi feedback loop?
This is great progress, hopefully you guys will have some more sound advice to getting this working more smoothly.
Cheers
When controlling the multiball object the other balls stop responding to incoming midi.
Also, when I release my finger from the multiball, the physics become very jerky and dont work properly, even with 0 friction the balls still stop straight away.
Im guessing this is down to lemur getting confused by a midi feedback loop?
This is great progress, hopefully you guys will have some more sound advice to getting this working more smoothly.
Cheers
Last edited by acidan on 13 May 2012 00:07, edited 1 time in total.
Re: controller feedback and external midi devices
@ Adlearee, are you experiencing any jerkiness with controls that have any physics attributes switched on? I think that midi feedback is bypassed internally until the control has been physically released, hence multi-objects stopping feedback whilst being controlled. I'm not 100% sure though, may be someone @ Liine can confirm this.
I'm controlling a second computer running bidule via ableton live on the main computer. At the moment the midi data is transmitted over a wifi network using midi studio (built in to osx). I will test this using a wired network and a line 6 midi mobilizer 2 tomorrow.
I'll let you guys know how I get on.
The main caveat with this method is that you need to record and edit 2 lanes of midi data which, when editing can go out of sync if you're not careful. not the end of the world but something to bear in mind.
I'm controlling a second computer running bidule via ableton live on the main computer. At the moment the midi data is transmitted over a wifi network using midi studio (built in to osx). I will test this using a wired network and a line 6 midi mobilizer 2 tomorrow.
I'll let you guys know how I get on.
The main caveat with this method is that you need to record and edit 2 lanes of midi data which, when editing can go out of sync if you're not careful. not the end of the world but something to bear in mind.