SuperCollider lang. to place control objects in lemur app

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marinus
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Joined: 21 Feb 2012 13:28
Location: Rotterdam
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SuperCollider lang. to place control objects in lemur app

Post by marinus »

hello,

i use SuperCollider as my main sound design environment. in supercollider i use for instance classes as pdefgui and other auto-gui methods to generate a control interface on algoritmes for controlling digital sound synthesis.

is it possible using the OSC-protocol the place and remove control objects in the lemur app? like using the lemur editor: when adding a new interface object in the lemur-editor it is immediately visible in the lemur-app.

it would be interesting using the lemur and i.e. PdefGui, (a sc class for auto generating gui elements), to write some code that also creates a corresponding control interface on the lemur app.

where can i find the messages to remove and add object that lemur editor uses to update control surface in the lemur-app?

many thanx, marinus
Last edited by marinus on 21 Feb 2012 18:53, edited 2 times in total.
bxsj
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Joined: 24 Dec 2011 06:47
Location: Vienna

Re: supercollider language to place control object in lemur

Post by bxsj »

Win7 64, Ipad Lemur, Cubase6 and a bunch of Roland Synths and Samplers
marinus
Newbie
Posts: 13
Joined: 21 Feb 2012 13:28
Location: Rotterdam
Contact:

Re: SuperCollider lang. to place control objects in lemur ap

Post by marinus »

here's the info i needed. grtz,marinus

http://new-supercollider-mailing-lists- ... 04665.html
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