Storing and recalling a 'Switch' object array

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gumbomasta
Newbie
Posts: 5
Joined: 02 Jan 2012 14:57

Storing and recalling a 'Switch' object array

Post by gumbomasta »

I'm using a 16x16 'Switch' object as a basic drum step sequencer. what are some scripting techniques allowing me to store and recall my patters within the Lemur? Hopefully the size of the Switch's grid won't result in a messy or overly complicated script.

thanks

=g
lucasparis
Newbie
Posts: 30
Joined: 23 Dec 2011 20:15

Re: Storing and recalling a 'Switch' object array

Post by lucasparis »

this is exactly what you want http://www.jazzmutant.com/workshop_tuto ... id=storing nice long detailed information, take a look at the other tutorials too there good
gumbomasta
Newbie
Posts: 5
Joined: 02 Jan 2012 14:57

Re: Storing and recalling a 'Switch' object array

Post by gumbomasta »

thank you!
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