So here's something that's annoying and I think I've also noticed in the past with the eso wave template.
I'm building an LFO with the lemur's time variable, and I want to change the speed of the LFO with a slider.
But as I'm changing the speed the signalscope representing my lfo goes crazy.
here's the expression for the LFO
Code: Select all
sin(time*speed.x)*0.5+0.5
I believe this is a dsp problem, it reminds me of what happens to a wave with phase modulation. I need to put some math in there to smoothly change the period of the lfo without affecting the phase. I'll try digging deeper but If a DSP guru is around any hints would be great thanks!