I'm just getting into learning Lemur and the Lemur editor.
Today is my first day of it.
I want to create a simple 10X10 set of drum-pad-triggers for my DAW.
I can create a pad object in the Lemur Editor, then modify it to be a 10-row X 10-column set of pads.
What I can't figure out now is how I edit each of the 100 individual pads (note, label, velocity, etc)?
When I click on an individual pad, it just selects the whole 10 X 10 group of pads?
How is this done?
Thanks very much!
Newbie Question
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- Regular
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- Joined: 31 May 2015 18:45
- Location: Austin, TX
Re: Newbie Question
Lemur treats a grid as a single object that is an array instead of as multiple objects. Pad.x[0] is going to be the first pad. Pad.x[1] is going to be the second pad etc. To change note values set the note value range and it will be mapped to the pads. Changing velocity is a little bit trickier, but can be done. You can check my 16 step template for how to set velocity using multifaders (or maybe multistep, I can't remember what I used.) You don't necessarily have to control velocity with another object, you can create an expression and store the values as an array then set velocity equal to that expression. I'm p sure you can control labels w/ setattribute() - check the documentation in the Lemur guide. Before you ask for an example, I don't have time to make any and won't for the foreseeable future.
Have you tried turning it off and on again?