First of I have to say. Thanks! Thanks for bringing the lemur over to the iPad.
It was the sole reason I bought a iPad. And now finally it is justified.
I do have a question though.
Is there a way of detecting a fingerPress in multiball?
And send a flag over OSC?
I think it would be very handy, at least for me.
I've noticed there is such a flag for the fader. But why not include this flag for every object in the lemur?
Thanks..
Tjilly
fingerPress detection in Multiball
Re: fingerPress detection in Multiball
Hi,
Welcome to lemur
There is a Z variable on Multiball object.
trying typing this on a monitor object:
Multiball.z
Z variable for every lemur object was very suggested on legacy comunnity,which I really support 100%!
is that what you're looking for?
Cheers
Welcome to lemur
There is a Z variable on Multiball object.
trying typing this on a monitor object:
Multiball.z
Z variable for every lemur object was very suggested on legacy comunnity,which I really support 100%!
is that what you're looking for?
Cheers
Re: fingerPress detection in Multiball
Yes!
Thank you!
I saw the z variable. But Max was busy sending coordinates to the multibal object.
So it was always on 1. It never changed somehow. But I've got it now.
It was all my bad.
Thanks.
Tjilly
Thank you!
I saw the z variable. But Max was busy sending coordinates to the multibal object.
So it was always on 1. It never changed somehow. But I've got it now.
It was all my bad.
Thanks.
Tjilly