Hi,
Ive got two Fader objects (fader1, fader2), which both move each other. I have two scripts in the fader1 object, which enable this (bidirectional)
Script1: On Expression - x
fader2.x = x
Script2: On Expression - fader2.x
x = fader2.x
This enables bidirectional support, so when I move one fader the other moves and vice versa.
However, the problem is that when I send OSC into Fader2, I get feedback (Fader1 sends a signal back) causing an unwanted feedback loop
Is there any way I can stop this loop from happening, so that on OSC, there is no output?
Unwanted feedback
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- Newbie
- Posts: 41
- Joined: 08 Nov 2012 15:55
Re: Unwanted feedback
Yes this is always a problem with bidirectionality. The strategy is to use the "return" command which bypasses a script. Alter your script so that unwanted messages are bypassed.
Re: Unwanted feedback
Brilliant. Thanks so much for your help
Re: Unwanted feedback
Hi
depending on what you are doing you may be able to use 'Alias's' instead, to duplicate the Faders rather then scripting it ...
Right click Object and Create Alias . ..
Cheers
depending on what you are doing you may be able to use 'Alias's' instead, to duplicate the Faders rather then scripting it ...
Right click Object and Create Alias . ..
Cheers
iMac 2.8G i7 12G 10.6.8/10.7.2, Legacy Dexter/Lemur, Liine Lemur/iPad2, KMI SoftStep, 12Step & QuNeo , B-Controls, Mackie C4 etc
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MaxMSP, Live Suite, Native Instrument stuff, etc Modified Virtual Guitar System etc All Projects/Modules © CC-BY-NC-SA[*][/b]
Re: Unwanted feedback
I always check the z parameter when dealing with updating multiple controls - not sure quite what you're after here tho...
Re: Unwanted feedback
just wondering is there any way to do this with a switch? Switches dont seem to have the z parameter so Im a bit stuck