KEYCOMBOOUT?

Discuss problems and solutions.
Softcore
Regular
Posts: 1613
Joined: 04 Nov 2012 08:34

Re: KEYCOMBOOUT?

Post by Softcore »

All you have to do is change the behavior of the custom button to be a pad and replace the state number with x. This way when the button is pressed (x=1) a "pressed state" is performed while when the button is released a "release state" is performed.
KEY LEFT ARROW.jzml
(5.31 KiB) Downloaded 109 times
Also, take notice, that the defined "keybout" and "keyboard_target" which you probably found from examples could be easily deleted and you can specify directly the target for the keyboard buttons by replacing the "keybout" and "keyboard_target" variables inside the scripts with your preferred kbmouse target referencing it by its index number. In the project you uploaded both are defined on target 1 (kbmouse 1) so you just have to type 1 as a target in your scripts. Read also my comments on the second set of keys! ;)
bite
Newbie
Posts: 22
Joined: 01 Apr 2012 13:13

Re: KEYCOMBOOUT?

Post by bite »

thanks Softcore, but doesn,t work on mac. i really don,t know where it,s the problem.
m127
Newbie
Posts: 32
Joined: 14 Dec 2011 07:57

Re: KEYCOMBOOUT?

Post by m127 »

bite wrote:thanks Softcore, but doesn,t work on mac. i really don,t know where it,s the problem.
actually, this is a problem at developer level particularly for Macs and certain software (such as Cubase, even on Windows) that use Macs mapping.

The only way to fix this is if a developer takes a look and SPECIFICALLY tries to create a script for the left arrow key and, possibly, the right arrow key (I gave up, don't remember if this one was troublesome too.)


The scripts do work, but there is something going on at core level that maps the Lemur arrow key script to some other key.
buschmann
Newbie
Posts: 3
Joined: 19 Feb 2014 09:59

Re: KEYCOMBOOUT?

Post by buschmann »

Any news on mac mappings?
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