Morphing presets script, will it blend?

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tput73
Newbie
Posts: 25
Joined: 11 Mar 2013 13:11

Morphing presets script, will it blend?

Post by tput73 »

http://liine.net/en/community/user-library/view/365/

Yo,
Using the most awesome template(link above) from Macciza,
How could one use scripts to morph from preset to preset. Mostly using example 2 of said template.
T
Softcore
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Posts: 1613
Joined: 04 Nov 2012 08:34

Re: Morphing presets script, will it blend?

Post by Softcore »

here's a quicky.....it surely could be more elegant......

Presets are not even invloved in this process......select desired preset (or move multislider) - press pad at bottom of fader..... select another preset (or move again the multislider).....press pad at top of fader.....

Now move the fader....it morphs between the values stored in each pad.....
tutorial_storing-morpher.jzml
(18.11 KiB) Downloaded 84 times
You could, I guess, script the pads into loading one of the presets with some procedure....I just made the easy part....storing the multlislider values and morphing between the two states stored....
Softcore
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Posts: 1613
Joined: 04 Nov 2012 08:34

Re: Morphing presets script, will it blend?

Post by Softcore »

K I liked the idea.....

Re positioned the morphing fader to bottom of the slider and added a "reset" button for it!
Attachments
tutorial_storing-morpher2.jzml
(18.67 KiB) Downloaded 87 times
tput73
Newbie
Posts: 25
Joined: 11 Mar 2013 13:11

Re: Morphing presets script, will it blend?

Post by tput73 »

Totally amazing!

It would be wild if-
The reset button could reset individual
switches.
Mind blowing if more switches could be
set to morph, like the whole lot of 16
or any in between. Allowing for multiple predestined
settings(with faders x) and smooth morph
inbetween.

T
Traxus
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Posts: 211
Joined: 30 Nov 2012 06:19
Location: Detroit
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Re: Morphing presets script, will it blend?

Post by Traxus »

it would be a heavy script, as it would require lots of onFrame scripts to facilitate the smooth fades.

you'd need two analogous, giant, vectors to store the current values as well as the desired values to be morphed to.

I think you could get away with one or two pages full of this before capping out lemurs FPS and template size restrictions
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