Search found 4 matches

by ianjgrant
11 Dec 2013 22:57
Forum: Troubleshooting
Topic: Touch Events
Replies: 1
Views: 499

Touch Events

Hi, is there a straightforward way to send Touch Event Messages via OSC? There is a global option in Touch OSC that, when enabled, sends touch start (1) and touch end (0) messages for all controls, including multi-touch objects. It adds a /z to the control address containing the value, details here ...
by ianjgrant
10 Nov 2013 20:20
Forum: Troubleshooting
Topic: Custom address / Packing OSC messages
Replies: 3
Views: 1638

Re: Custom address / Packing OSC messages

Hi, Many thanks for the link that looks very useful and the heads up about the pseudo code - you are quite right the final number of the address is the touch index and should increment. Kind regards Ian
by ianjgrant
08 Nov 2013 23:31
Forum: Troubleshooting
Topic: Custom address / Packing OSC messages
Replies: 3
Views: 1638

Re: Custom address / Packing OSC messages

Hi, Ian. Attaching the multiline script to the multiball object did the trick: oscout(0, '/1/Pad2PuppetController1/1',{x[0],y[0],z[0]}); oscout(0, '/1/Pad2PuppetController1/1',{x[1],y[1],z[1]}); oscout(0, '/1/Pad2PuppetController1/1',{x[2],y[2],z[2]}); oscout(0, '/1/Pad2PuppetController1/1',{x[3],y ...
by ianjgrant
08 Nov 2013 21:51
Forum: Troubleshooting
Topic: Custom address / Packing OSC messages
Replies: 3
Views: 1638

Custom address / Packing OSC messages

Hi, I'm new to Lemur and I am presently using TouchOSC to talk to a Unity3D app. At the moment I can't see how the message receive loop I have in Unity will work with the address / message style of the Lemur. and as the experience I am designing is controlled by multiple ipads, it would be ideal to ...