awesome I will give that a try
Thanks
Search found 9 matches
- 22 Jun 2013 00:18
- Forum: General Discussion
- Topic: Using Monitor objects to display Bank Patch etc
- Replies: 2
- Views: 981
- 21 Jun 2013 02:06
- Forum: General Discussion
- Topic: Using Monitor objects to display Bank Patch etc
- Replies: 2
- Views: 981
Using Monitor objects to display Bank Patch etc
I am using the Monitor object to display Program Change Number / Patch number. I control this with a fader and / or buttons. (Name= programc) I would like to split the monitor object into 3 components to reflect the display on my Virus. My Monitor objects would be called: Bank (Bank=1 or 2 Patch ...
- 18 Jun 2013 02:09
- Forum: Troubleshooting
- Topic: Turning Multiball physics on/off with switch
- Replies: 1
- Views: 710
Re: Turning Multiball physics on/off with switch
Think I worked it out.... Added the following to the Action() for the switch. On Expression setattribute(Multiball1, 'physic', x*2); setattribute(Multiball2, 'physic', x*2); setattribute(Multiball3, 'physic', x*2); setattribute(Multiball4, 'physic', x*2); setattribute(Multiball5, 'physic', x*2 ...
- 18 Jun 2013 01:54
- Forum: Troubleshooting
- Topic: Turning Multiball physics on/off with switch
- Replies: 1
- Views: 710
Turning Multiball physics on/off with switch
hi,
How do I get a multi-ball to respond to a physics / on/off button?
I can get the mulitball objects to respond to my 'global' physics controls of Attraction, Friction and Speed.
Thanks
How do I get a multi-ball to respond to a physics / on/off button?
I can get the mulitball objects to respond to my 'global' physics controls of Attraction, Friction and Speed.
Thanks
- 18 Jun 2013 01:48
- Forum: Troubleshooting
- Topic: integrate Virus Ti template to Livecontrol 2
- Replies: 3
- Views: 1593
Re: integrate Virus Ti template to Livecontrol 2
Is there I Virus TI template? I am making one now because I couldnt find one?
Sorry I cant answer your question
Sorry I cant answer your question
- 10 Jun 2013 12:01
- Forum: Projects
- Topic: mTonic (μTonic, Microtonic) Lemurized [v2]
- Replies: 28
- Views: 22353
Re: mTonic (μTonic, Microtonic) Lemurized [v1.2]
Hey, just wanted to say thanks so much for all your efforts with this. It's awesome!
- 10 May 2012 09:04
- Forum: Projects
- Topic: Sonic Charge uTonic update/remake version 1.5
- Replies: 30
- Views: 16078
Re: Sonic Charge uTonic update/remake version 1.5
Cool. Subscribed to the topic !!
- 10 May 2012 00:51
- Forum: Projects
- Topic: Sonic Charge uTonic update/remake version 1.5
- Replies: 30
- Views: 16078
Re: Sonic Charge uTonic update/remake version 1.5
Device control on Touchable offers an 'update' button. this serves the purpose of updating all controls to current positions. If we were able to send the update message along with (straight after) the channel button message we might be able to do a parameter update. it wouldnt show automation or ...
- 08 May 2012 12:26
- Forum: Projects
- Topic: Sonic Charge uTonic update/remake version 1.5
- Replies: 30
- Views: 16078
Re: Sonic Charge uTonic update/remake version 1.5
Just wanted to say thanks to all involved. Been dreaming of a way to control utonic without the mouse and now I have it!!
Is there anyway to generate feedback to the Lemur template?
Is there anyway to generate feedback to the Lemur template?