Search found 4 matches
- 08 May 2012 16:51
- Forum: Troubleshooting
- Topic: Menu component bug
- Replies: 5
- Views: 1688
Re: Menu component bug
I implement the scaling myself and this bug seems to actually be a Menu component bug itself. When I set the selection to float values, it misbehaves as explained above. When I however round the values to make them integers and set the selection those, the Menu component works fine. I suspect that ...
- 08 May 2012 16:04
- Forum: General Discussion
- Topic: Can I have 2 different objects update each other?
- Replies: 8
- Views: 2243
Re: Can I have 2 different objects update each other?
I found that I could work around the feedback loop by checking of the variable is different: if(OSC_Tune2DualVCO.x!=x) OSC_Tune2DualVCO.x=x; and on the other side: if(OSC_Tune2.x!=x) OSC_Tune2.x=x; This prior check prevents x from being updated when it's not needed, hence breaking the feedback loop.
- 08 May 2012 13:47
- Forum: Troubleshooting
- Topic: Menu component bug
- Replies: 5
- Views: 1688
Re: Menu component bug
Thanks a lot MM, I'll have a look at doing the scaling myself, had been considering that.
- 08 May 2012 07:49
- Forum: Troubleshooting
- Topic: Menu component bug
- Replies: 5
- Views: 1688
Menu component bug
Hi, I stumbled into a bug with the Menu component. If I create one with 24 options and enable Scale Output, the option with index 14 can't be selected (named 'Option 15' in my attachment). The x value is sent out correctly, but it always snaps back to index 13. The same happens with incoming OSC ...