Search found 2 matches
- 09 Jan 2012 07:18
- Forum: General Discussion
- Topic: A switch to enable/disable sending of Z for Multiball object
- Replies: 1
- Views: 887
Re: A switch to enable/disable sending of Z for Multiball ob
Nevermind. I figured it out! :) I don't have to output Z! I created my own variable named "Zmod". It equals z*Switches.x which automatically sets output to 0 when the switch is in a certain position. Mapped a CC message to it and it's working exactly as I wanted it to work. Easy! Thanks to everyone ...
- 09 Jan 2012 06:57
- Forum: General Discussion
- Topic: A switch to enable/disable sending of Z for Multiball object
- Replies: 1
- Views: 887
A switch to enable/disable sending of Z for Multiball object
Hi all, I'm working on a template where I have a Multiball object acting as a simple XY pad. The XY pad controls certain effect parameters in Traktor. I like the fact that Multiball outputs Z variable which I can use to enable effects in Traktor when the XY pad is being touched, but I don't want it ...