Search found 123 matches
- 07 Jan 2014 15:22
- Forum: General Discussion
- Topic: Loop MIDI output
- Replies: 2
- Views: 884
Re: Loop MIDI output
It's been a long time since my last post here. Well to get inside the thread i can testify that I've needed this option for one project. To be more specific octatrack which has a specific function to arm triggers by midi cc. So indeed a way continuously send a specifric control was important in ...
- 24 Dec 2012 00:38
- Forum: Projects
- Topic: Launchpad template working >>video<<
- Replies: 95
- Views: 30632
Re: Launchpad template working >>video<<
Hey man thx very much the cool project.
For me things are working OK except transport.
I am using Live 8.2.5 in XP.
I've setup anything you documented using 4 midijoke ports but transport can't work.
Any ideas why this might be happening?
For me things are working OK except transport.
I am using Live 8.2.5 in XP.
I've setup anything you documented using 4 midijoke ports but transport can't work.
Any ideas why this might be happening?
- 24 Nov 2012 23:05
- Forum: Projects
- Topic: Sonic Charge uTonic update/remake version 1.5
- Replies: 30
- Views: 16034
Re: Sonic Charge uTonic update/remake version 1.5
I am interested!Shoot it..
- 24 Nov 2012 21:05
- Forum: Projects
- Topic: Sonic Charge uTonic update/remake version 1.5
- Replies: 30
- Views: 16034
Re: Sonic Charge uTonic update/remake version 1.5
μTonic is soooooo underrated - its the perfect drum synth for live situations! Big thanks for this controller - I already have some ideas about the updating issue - I will check out your work and see what I can do! BTW: its an "μ" not a "u" - greek m letter - as far as I know its also used in m ...
- 04 Aug 2012 10:31
- Forum: Projects
- Topic: Another Octatrack template uploaded
- Replies: 0
- Views: 952
Another Octatrack template uploaded
I've uploaded my version of Octatrack control in the user library.
It's not finished yet and I don't have much time to finish it.
So you are welcome to abuse it and build your own ones.
It's not finished yet and I don't have much time to finish it.
So you are welcome to abuse it and build your own ones.
- 23 Jun 2012 13:42
- Forum: Troubleshooting
- Topic: Version 3.2 on iPad2 - text is really bad, almost unusable
- Replies: 43
- Views: 14248
Re: Version 3.2 on iPad2 - text is really bad, almost unusab
Yeap all my text has gone bad. Unreadable, unusable and ugly. Big step back for Liine. I will be downloading the jailvroken 3.1 if nothing gets fixed.
- 30 Apr 2012 15:22
- Forum: Projects
- Topic: Mu Drum Rack crashes Ableton 8.3
- Replies: 10
- Views: 3499
Re: Mu Drum Rack crashes Ableton 8.3
Crashed on me as well. Live 8.2.5
- 29 Apr 2012 00:49
- Forum: Projects
- Topic: Sonic Charge uTonic update/remake version 1.5
- Replies: 30
- Views: 16034
Re: Sonic Charge uTonic update/remake version 1.5
Nice Mod here. I've already done something similar to yours before quite a long time. Didn't have the chance to touch it again. Since you are into it you can have a look at mine. Do what ever you like with it. We had pretty much the same approach. As a plus I had added some pads to change balance ...
- 04 Apr 2012 23:33
- Forum: General Discussion
- Topic: do loop
- Replies: 20
- Views: 4705
Re: do loop
I haven't followed exactly the whole thread. At some point I read that you need a delay inside the execution of your code. Have a look at my implementation in Ambivalent beats of presets. The problem I had that was the execution of the script loading/storing the values which had to scroll a 16 pad ...
- 29 Mar 2012 18:00
- Forum: General Discussion
- Topic: Comparing arrays of the same size
- Replies: 10
- Views: 4281
Re: Comparing arrays of the same size
Guys thanks for the insight. At one point I had struggled with the array comparison and did not know how to apply the nonull function. I ended up subtracting one from the other and checking the result of their sum. if (! sumof(ARRAY1-ARRAY2) ) //TRUE if equal Is the nonull method more efficient ...