Project
Difference between "jzlib" and "jzml"?
Started by oivindi on .
Sign in or create an account to join the conversation.
I've downloaded some templates from the Liine user library, and notice some end with "jzlib", others with "jzml".
Only the latter can be read with iPad/iPhone. What are jzlib files, and how can they be read with iOS version of Lemur?
Only the latter can be read with iPad/iPhone. What are jzlib files, and how can they be read with iOS version of Lemur?
High
Try re-reading Section 2 of the manual . . .
jzlib's are modules, jzml are projects/templates . . .
Both can be used with Lemurs - iOS or Legacy
Cheers
MM
Try re-reading Section 2 of the manual . . .
jzlib's are modules, jzml are projects/templates . . .
Both can be used with Lemurs - iOS or Legacy
Cheers
MM
In order to convert a module (jzlib) into a template (jzml), does one need to do anything other than import the module into the editor and then save the project as a template? I've tried doing that with two separate modules (Sequencomat and Ball-U-Lator) and the exported templates failed to send midi data once they were imported into Lemur on the iPad. Thus far, I've had no trouble getting the legacy templates to work--only the modules (jzlib) converted into templates have given me problems. What am I doing wrong?
High
Yep basically it is just 'import and save' and that gives you a project . . .
But you still need to work out what it does, and more importantly 'how' it does it . . .
Some of the more complex scripting can make this difficult to actual work out however . . .
Ballulator has a 'target' variable that is set to 2 which probably means Daemon2,
so either set D2 up to work or set 'target' to 0 to use Daemon 0 . . .
Hope that helps
Cheers
MM
Yep basically it is just 'import and save' and that gives you a project . . .
But you still need to work out what it does, and more importantly 'how' it does it . . .
Some of the more complex scripting can make this difficult to actual work out however . . .
Ballulator has a 'target' variable that is set to 2 which probably means Daemon2,
so either set D2 up to work or set 'target' to 0 to use Daemon 0 . . .
Hope that helps
Cheers
MM
Where is the target variable set to 2 in Ballulator? When I open the Ballulator template in the Lemur Editor and select the ball frame, both the "Object Target" & "Target" are initially listed as "Parent (none)." I changed that to Midi 0 (thinking that this would correlate with Daemon 0), but it still doesn't produce midi notes. Are you referring to a different target variable?
Hi Tomoe
Look in the ballulator and you will see a user-varaible(green dot) called 'target' - this is what I am referring to . . .
Also notice the 'onTick' script, it calls the 'doNotes' script - in 'doNotes' you will see that the 'target' variable is used for midiout targets . . .
Hope that helps . .
MM
PS we seem to have had a few 'spammers' lately too . . . .
Look in the ballulator and you will see a user-varaible(green dot) called 'target' - this is what I am referring to . . .
Also notice the 'onTick' script, it calls the 'doNotes' script - in 'doNotes' you will see that the 'target' variable is used for midiout targets . . .
Hope that helps . .
MM
PS we seem to have had a few 'spammers' lately too . . . .