Canvas
5.2 - Canvas Radial Gradient seems broken?
Started by lABl on .
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Hi there,
On the editor radial gradients looks fine, but when I send my template to iPad it doesn't, here how a factory example looks like:
Radial gradient on iPad.jpg
Anyone experiencing the same thing? I am using latest versions of Lemur (editor and app) on iPad Air (iOS7)
Many thanks in advance,
On the editor radial gradients looks fine, but when I send my template to iPad it doesn't, here how a factory example looks like:
Radial gradient on iPad.jpg
Anyone experiencing the same thing? I am using latest versions of Lemur (editor and app) on iPad Air (iOS7)
Many thanks in advance,
that looks strange. At my place it looks normal, radial gradients drawing perfect circles in the editor and on the iPad.
iOS 7.1.2, Lemur 5.2, editor 5.0.3 on both Windows and Mac.
iOS 7.1.2, Lemur 5.2, editor 5.0.3 on both Windows and Mac.
FYI Phil, you can 'show package contents' for the .dmg and extract the 5.2 Editor so as to use that without messing with the working daemon.
thank you Joe, good idea. On my Hackintosh I learned to install from the package contents because the .mpkg fails, but with your tip I have now daemon 5.0.3 with editor 5.2 running, nice.
The 5.0.3 editor (both on Windows and Mac) doesn't draw some shapes correctly. Only a minor issue.
The 5.0.3 editor (both on Windows and Mac) doesn't draw some shapes correctly. Only a minor issue.
hey guys,
Thanks for letting me know, just I've upgraded my iPad Air to iOS 8 and the problem persists, re-installed Lemur app, no luck yet.
I am using iPad Air (Retina) maybe related? @Phil your ipad is retine too?
Thanks in advance mates.
Cheers
Thanks for letting me know, just I've upgraded my iPad Air to iOS 8 and the problem persists, re-installed Lemur app, no luck yet.
I am using iPad Air (Retina) maybe related? @Phil your ipad is retine too?
Thanks in advance mates.
Cheers
Ayup.
Shadow rendering also appears to be working now in 5.2, which is nice - though I think the 'fake' or composite / layering technique may be the better option in any case.
Shadow rendering also appears to be working now in 5.2, which is nice - though I think the 'fake' or composite / layering technique may be the better option in any case.
thanks brouda! good to know that shadows is working now. I will check if that works on my iPad.
Cheers
Cheers
iPad2lABl wrote:your ipad is retine too?
Hi AB
Yep - got the same issue here - been meaning to send a report in . . .
iPad Air with Retina display has same issues with radial gradients
Its destroyed some projects i was working on ....
Cheers
MM
Yep - got the same issue here - been meaning to send a report in . . .
iPad Air with Retina display has same issues with radial gradients
Its destroyed some projects i was working on ....
Cheers
MM
Thanks Phil, seems you are safe without retina display
@Macciza, thanks for confirming this,I feared some kind of hardware problem! Pity I can not use the radial gradient for a new project, hopefully it will be resolved quickly. I've reported this already in the beta list
Thanks again sir.
@Macciza, thanks for confirming this,I feared some kind of hardware problem! Pity I can not use the radial gradient for a new project, hopefully it will be resolved quickly. I've reported this already in the beta list
Thanks again sir.
Further to the Gradient issue...
My problems seem to be with gradients fading to clear and rendered in the whole canvas, with block color appearing under certain conditions in places that should be clear, and we're previously ....
I have managed to get around it in most cases by rearranging my code and rendering the gradient in a smaller area.
Where previously I rendered the gradient to a particular location I now render the path containing it instead.
Not sure if this is the preferred best practice but on reflection it is probably a better way . . .
Joe, re Shadows,
Yes they are working but it seems even in the web domain they are an expensive operation apparently..
For static stuff it is probably ok, but for constant rendering it comes at a premium ...
I have had some pretty pretty good results with fake shadowing . . .
Cheers
My problems seem to be with gradients fading to clear and rendered in the whole canvas, with block color appearing under certain conditions in places that should be clear, and we're previously ....
I have managed to get around it in most cases by rearranging my code and rendering the gradient in a smaller area.
Where previously I rendered the gradient to a particular location I now render the path containing it instead.
Not sure if this is the preferred best practice but on reflection it is probably a better way . . .
Joe, re Shadows,
Yes they are working but it seems even in the web domain they are an expensive operation apparently..
For static stuff it is probably ok, but for constant rendering it comes at a premium ...
I have had some pretty pretty good results with fake shadowing . . .
Cheers