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Physics Touch Strips like Komplete control touchstrips

Started by d33psp33d on .

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10 posts

I think the trick would be to use canvas as a display-layer only, making use of the built-in object physics - the old trick of hiding the 'real' object-mechanics behind some nice window-dressing skin.

There's a few templates in the User Lib with scripted physics routines you could gank too.

Heh . . . my original snark was directed at the notion that Lemur might be used to emulate a hardware device that was basically emulating Lemur functionality . . . very basically. :D
Older versions of Lemur had the "Gesture" object, which combined with the SignalScope and the Leds objects allowed for some cool experimental multi-touch controllers with visual feedback. I am not sure why the Gesture object was removed from the library (just like the very useful (undocumented) "destroyobject" function). Would be great to learn why they were removed.




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I believe there were issues with the codebase and implementation for both of those objects/functions and they are deprecated.

This functionality, the touch strips (and gesture input) can certainly be done with the Canvas these days...
Have a proof of concept running, using a horizontal bar indicator instead of less but could be adapted to any feedback visuals...
Will see about tidying it up and post something . . .