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Physics Touch Strips like Komplete control touchstrips
Started by d33psp33d on .
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Hi All,
The new physics touch touch strips on the native instruments keyboard controller is pretty cool, and I was wondering if Lemur had anything like that?
[img]http://express-ec.native-instruments.com/typo3temp/pics/img-KOMPLETE_KONTROL_overview_05_true-performer_2x_01-0666b7833d7a5eaffaf71f5d0d70aff9-d.jpg[/img]
The new physics touch touch strips on the native instruments keyboard controller is pretty cool, and I was wondering if Lemur had anything like that?
[img]http://express-ec.native-instruments.com/typo3temp/pics/img-KOMPLETE_KONTROL_overview_05_true-performer_2x_01-0666b7833d7a5eaffaf71f5d0d70aff9-d.jpg[/img]
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What was the question again?
Does Lemur have any templates that simulates those touch strip behaviors?
here's a boomarked video explaining the feature
https://www.youtube.com/watch?v=afDswvwhFBE#t=1017
here's a boomarked video explaining the feature
https://www.youtube.com/watch?v=afDswvwhFBE#t=1017
With walls enabled, its just a Lemur fader with physics enabled 
Without "walls", it gets trickier.
Without "walls", it gets trickier.
Note to self: Don't post drunk!
Anyways . . . you could use a MultiBall to emulate the 'walls' effect methinks.
Anyways . . . you could use a MultiBall to emulate the 'walls' effect methinks.
The "problem" is the functionality without the walls....I think I should at some point learn to incorporate physics and friction in canvas...It would really open up lots of possibilities.
I think the trick would be to use canvas as a display-layer only, making use of the built-in object physics - the old trick of hiding the 'real' object-mechanics behind some nice window-dressing skin.
There's a few templates in the User Lib with scripted physics routines you could gank too.
Heh . . . my original snark was directed at the notion that Lemur might be used to emulate a hardware device that was basically emulating Lemur functionality . . . very basically.
There's a few templates in the User Lib with scripted physics routines you could gank too.
Heh . . . my original snark was directed at the notion that Lemur might be used to emulate a hardware device that was basically emulating Lemur functionality . . . very basically.
Older versions of Lemur had the "Gesture" object, which combined with the SignalScope and the Leds objects allowed for some cool experimental multi-touch controllers with visual feedback. I am not sure why the Gesture object was removed from the library (just like the very useful (undocumented) "destroyobject" function). Would be great to learn why they were removed.
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I believe there were issues with the codebase and implementation for both of those objects/functions and they are deprecated.
This functionality, the touch strips (and gesture input) can certainly be done with the Canvas these days...
Have a proof of concept running, using a horizontal bar indicator instead of less but could be adapted to any feedback visuals...
Will see about tidying it up and post something . . .
This functionality, the touch strips (and gesture input) can certainly be done with the Canvas these days...
Have a proof of concept running, using a horizontal bar indicator instead of less but could be adapted to any feedback visuals...
Will see about tidying it up and post something . . .