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Displaying colors based on a hue slider?

Started by prismspecs on .

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3 posts

Topic starter
Hey there,

Adding a ball bounce that acts as a hue, saturation, value 2-d grid. I'd like to have an LED or something on screen that can react and tell me what color I'm looking at. So I guess my question is how can I extract X and Y values from the ball location and use this to script the color of an object. I'm happy to do the heavy lifting on the x, y -> HSV, but how do I manipulate the color of an object in real time?