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Please Help "Multiball controls Faders"

Started by Balog on .

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10 posts

bxsj wrote:See attachment. Not sure if this is what you are looking for.
Hope that helps,
B.

Hey ~ I'm looking at this and I can't figure out how you tied one to read the other :\

I've set up the same rig, the monitors are reading fine, but the ball does not affect the fader - what am I missing??
The fader x value is updated in the "onchange" script in the multiball object. This script is triggered whenever the x value of the multiball object is changed (on expression x).
BxSj

Edit: Hey Phill you've beat me by one second :D
Nice, thanks for the answers (so fast) - this was my first crack into the scripting for Lemur... I didn't realize I was looking for the 'onchange()' in the project menu... I was just clicking objects and finding no script :P

Us noobs need to be tolerated, hahaha
So here's another question that comes to mind...

I have Kapture making changes to ableton device values... and I want these changes to be updated/reflected on my Lemur device as they happen. It seems like this would be the same principle, only having a midi value triggering an attribute in Lemur. You tell me...